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dreamcast [2018/12/24 06:32]
jenni
dreamcast [2018/12/24 07:36] (current)
jenni adjusting dates
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 | colspan="​2"​ style="​text-align:​center;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:​dreamcastntsc.png|300px]] | colspan="​2"​ style="​text-align:​center;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:​dreamcastntsc.png|300px]]
 |- |-
-| colspan="​2"​ style="​background-color:#​ccffff;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | Genesis+| colspan="​2"​ style="​background-color:#​ccffff;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | '''​Dreamcast'''​
 |- |-
 | style="​border-style:​ solid; border-width:​ 1px;" width="​110"​ | Manufacturer | style="​border-style:​ solid; border-width:​ 1px;" width="​110"​ | Manufacturer
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 | style="​border-style:​ solid; border-width:​ 1px;" | Release | style="​border-style:​ solid; border-width:​ 1px;" | Release
-| style="​border-style:​ solid; border-width:​ 1px;" | JP: October 291988 \\ NA: August 141989 \\ EU/AUSeptember 1990 \\ BrazilSeptember 11990+| style="​border-style:​ solid; border-width:​ 1px;" | JP: November 271998 \\ NA: September 91999 \\ EU: October 14, 1999 \\ AUNovember 301999
 |} |}
-The Dreamcast was the fifth, and final, home console by [[Sega]]. It was released in Japan on November 27, 1998, in North America on September 9, 1999, in Europe on October 14, 1999, and in Oceania on November 30, 1999. Sega announced that it was discontinuing the console on January 23, 2001. Production of new+'''​Dreamcast''' ​was the fifth, and final, home console by [[Sega]]. It was released in Japan on November 27, 1998, in North America on September 9, 1999, in Europe on October 14, 1999, and in Oceania on November 30, 1999. Sega announced that it was discontinuing the console on January 23, 2001. Production of new
 games continued in North America until spring 2002, in Europe and Oceania until winter 2002, and in Japan until 2007. However, it continues to have an active commercial life among independent game developers. games continued in North America until spring 2002, in Europe and Oceania until winter 2002, and in Japan until 2007. However, it continues to have an active commercial life among independent game developers.
  

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