NES Classic Edition
Manufacturer Nintendo
Release date JP: November 10, 2016
AU: November 10, 2016
NA: November 11, 2016
EU: November 11, 2016
Added to museum NA: June 22, 2017
JP: August 10, 2017

NES Classic Edition, titled Nintendo Classic Mini: Nintendo Entertainment System in Europe and Oceania and Nintendo Classic Mini: Family Computer in Japan, was a miniature video game system by Nintendo. It was sold for a limited time between November 2016 and March 2017. The demand was higher than anticipated, and it sold out quickly. In August 2017, after a strong demand for the system's follow-up, the Super Nintendo Entertainment System Classic Edition, Nintendo announced they would produce more NES Classic Edition systems in 2018.

It contained thirty built-in games, and was designed to resemble the Nintendo Entertainment System in North America, Europe and Oceania, and the Family Computer in Japan. It contained a proprietary menu and emulator to run the games, as it was powered by an Allwinner R16 chip with a 1.2 gigahertz CPU, rather than the MOS Technology 6502 chip with a 1.79 megahertz CPU that powered the system it was designed to resemble.

Differences between regions

The only differences between the system released in North America compared to the system released in Europe and Oceania were the name and packaging. The system itself, the controller, the games, and the system software are identical. Both versions came with the same 30 built-in games and contained one controller that was modeled after the original rectangular game pad. The controller had a three foot cord that connected to the system via a Wii Classic controller port, and it had a second port that could be used for another controller. The power was provided by a standard mini USB plug and wall adapter, and the video was output through HDMI.

The Japanese release on the other hand, was quite different. While it also had 30 built-in games, some of them were different from the Western release. This version was modeled after the Family Computer, and had miniature built-in game pads modeled after the original Famicom controllers. Unlike its Western counterpart, the Japanese release did not have Wii Classic Controller ports built-in, and relied on the included miniature controllers, which were hard-wired to the system. However, since the Famicom Mini uses the same layout for the controllers as the NES Mini, it is possible to add Wii Classic Controller ports to the Famicom Mini without damaging the unit.

Games comparison

The following table lists the games included in the NES Classic Edition and the Famicom Mini.

Title Developer NES Classic Edition Famicom Mini
Balloon Fight Nintendo Yes Yes
Bubble Bobble Taito Yes No
Castlevania Konami Yes Yes
Castlevania II: Simon's Quest Konami Yes No
Donkey Kong (Original 1983 release (1986 on NES) that is missing the factory level) Nintendo Yes Yes
Donkey Kong Jr. Nintendo Yes No
Double Dragon II: The Revenge Technōs Yes Yes
Downtown Nekketsu March: Let's Go to the Great Athletic Meet (ダウンタウン熱血行進曲 それゆけ大運動会, Downtown NekketsuKōshinkyoku: Soreyuke Daiundōkai)
(Later remade in English as River City Super Sports Challenge ~All Stars Special~)
Technōs No Yes
Downtown Nekketsu Story (ダウンタウン熱血物語, Downtown Nekketsu Monogatari) (Released in English as River City Ransom) Technōs No Yes
Dr. Mario Nintendo Yes Yes
Excitebike Nintendo Yes Yes
Final Fantasy Square Yes No
Final Fantasy III Square No Yes
Galaga Namco Yes Yes
Ghosts 'n Goblins Capcom Yes Yes
Gradius Konami Yes Yes
Ice Climber Nintendo Yes Yes
Kid Icarus Nintendo Yes No
Kirby's Adventure Konami Yes Yes
The Legend of Zelda Nintendo R&D4 Yes Yes
Mario Bros. Nintendo R&D1 Yes Yes
Mega Man 2 Capcom Yes Yes
Metroid Nintendo Yes Yes
The Mystery of Atlantis (アトランチスの謎, Atlantis no Nazo) Sunsoft No Yes
NES Open Tournament Golf Nintendo No Yes
Ninja Gaiden Tecmo Yes Yes
Pacman Namco Yes Yes
Punch-Out!! Featuring Mr. Dream Nintendo Yes No
StarTropics Nintendo Yes No
Solomon's Key Tecmo Yes No
Super C Capcom Yes Yes
Super Mario Bros. Nintendo R&D4 Yes Yes
Super Mario Bros. 2 (Remake of Dream Factory: Doki Doki Panic. Released in Japan as Super Mario USA) Nintendo R&D4 Yes Yes
Super Mario Bros. 3 Nintendo R&D4 Yes Yes
Tecmo Bowl Tecmo Yes No
Bumping Sumo (つっぱり大相撲, Tsuppari Ōzumō) Tecmo No Yes
Yie Ar Kung-Fu Konami No Yes
Zelda II: The Adventures of Link Nintendo R&D4 Yes Yes

Technical specifications

The system itself is much more powerful than the system on which it is designed.

It uses an Allwinner R16 “system on a chip”. The system specifications are as follows:

  • 1.2 Ghz quad-core Cortex-A7 CPU (central processing unit)
  • 500 Mhz dual-core Mali-400 ARM GPU (graphics processing unit)
  • 256MB RAM (random access memory)
  • 512MB Flash storage

Since it uses common architecture, all regional variations of the system can be modified to add additional games, simply using the supplied mini-USB cable and open-source software.

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