Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
super_mario_bros._2 [2018/02/15 10:24]
jenni changing wording a bit
super_mario_bros._2 [2018/02/24 12:33] (current)
jenni re-arranging
Line 1: Line 1:
 ~~NOTOC~~ ~~NOTOC~~
 {| class="​wikitable"​ style="​float:​right;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 2px" "​text-align:​center"​ width="​300" ​ {| class="​wikitable"​ style="​float:​right;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 2px" "​text-align:​center"​ width="​300" ​
-| colspan="​2"​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:mario-bros-2-box.jpg|300px]]+| colspan="​2"​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:super-mario-2-cover.png|300px]]
 |- |-
-| colspan="​2"​ style="​background-color:#​ccffff;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | Super Mario Bros. 2+| colspan="​2"​ style="​background-color:#​ccffff;​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | Super Mario Bros. 2 
 |- |-
-| style="​border-style:​ solid; border-width:​ 1px;" width="​110" | Also known as +| style="​border-style:​ solid; border-width:​ 1px;" width="​104" | Also known as 
-| style="​border-style:​ solid; border-width:​ 1px;" | ''​Super Mario Bros.:''​ \\ ''​The Lost Levels''​ \\ ''​Super Mario Bros.''​ \\ ''​For Super Players''​+| style="​border-style:​ solid; border-width:​ 1px;" | Super Mario USA
 |- |-
-| style="​border-style:​ solid; border-width:​ 1px;" width="​110" | Developer+| style="​border-style:​ solid; border-width:​ 1px;" width="​104" | Developer
 | style="​border-style:​ solid; border-width:​ 1px;" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]] | style="​border-style:​ solid; border-width:​ 1px;" | [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]]
 |- |-
Line 17: Line 17:
 | style="​border-style:​ solid; border-width:​ 1px;" | [[Super Mario series]] | style="​border-style:​ solid; border-width:​ 1px;" | [[Super Mario series]]
 |- |-
-| style="​border-style:​ solid; border-width:​ 1px;" | Systems +| style="​border-style:​ solid; border-width:​ 1px;" | System 
-| style="​border-style:​ solid; border-width:​ 1px;" | [[Famicom Disk System|FDS]], [[Super Nintendo Entertainment System|SNES]], [[Game Boy Color|GBC]], [[Game Boy Advance|GBA]],​ [[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]]+| style="​border-style:​ solid; border-width:​ 1px;" | [[Nintendo Entertainment ​System|NES]], [[Arcade]], [[Super Nintendo Entertainment System|SNES]],​ [[Game Boy Advance|GBA]],​ [[Wii]], [[Nintendo 3DS|3DS]], [[Wii U]], [[NES Classic Edition]]
 |- |-
 | style="​border-style:​ solid; border-width:​ 1px;" | Release | style="​border-style:​ solid; border-width:​ 1px;" | Release
-| style="​border-style:​ solid; border-width:​ 1px;" | FDSJune 31986 \\ SNES: July 14, 1993 \\ GBC: May 1, 1999 \\ GBA: August 102004 \\ Wii: May 1, 2007 \\ 3DS: July 252012 \\ Wii U: August 8, 2013+| style="​border-style:​ solid; border-width:​ 1px;" | NESOctober 91988 \\ Arcade: 1988 \\ SNES: July 14, 1993 \\ GBA: March 212001 \\ Wii: July 2, 2007 \\ 3DS: July 112013 \\ Wii U: May 16, 2013 \\ NES CE: November 10, 2016
 |- |-
 | style="​border-style:​ solid; border-width:​ 1px;" | Added to museum | style="​border-style:​ solid; border-width:​ 1px;" | Added to museum
-| style="​border-style:​ solid; border-width:​ 1px;" | Wii (''​Super Mario All-Stars''​)\\ January 20, 2012+| style="​border-style:​ solid; border-width:​ 1px;" | Wii ''​All-Stars'':​ January 20, 2012 \\ NES CE: June 22, 2017 \\ Famicom Mini: August 10, 2017
 |} |}
-'''​Super Mario Bros. 2 (スーパーマリオブラザーズ2)''' ​was the direct sequel to ''​[[Super Mario Bros.]]''​. It was released for the [[Nintendo Disk System]] only in Japan in 1986. It used the same engine as ''​Super Mario Bros.'',​ but it had several new gameplay elements that made it much more challenging game.  +{| class="​wikitable"​ style="​float:​center;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 0" "​text-align:​right"​ width="​50%"​  
- +| colspan="​1"​ style="​border-style:​ solid; border-width:​ 0; text-align:​right;"​ | [[File:​super-mario-usa-marquee.png|300px]] 
-Originally, Nintendo ​of America thought the game was too challenging for American gamers and opted to convert ​''​[[Dream Factory Doki Doki Panic|Dream Factory: Doki Doki Panic]]'' ​into a Mario game instead. The result was ''​[[Super Mario USA]]'', which was released outside of Japan as ''​Super Mario Bros. 2''​. When Japan'​s ''​Super Mario Bros. 2''​ eventually did make it to overseas markets, it was retitled ''​Super Mario Bros.: The Lost Levels''​ or ''​Super Mario Bros. For Super Players''​ to differentiate it from the game that was released in those markets as ''​Super Mario Bros. 2''​.+|} 
 +'''​Super Mario Bros. 2''' ​is known as '''​Super Mario USA'''​ in Japan. It is remake ​of ''​[[Dream Factory Doki Doki Panic|Dream Factory: Doki Doki Panic]] ​(夢工場 ドキドキパニック,​ Yume Kōjō: Doki Doki Panic)''​, in which the characters from the [[Fuji Television]] "Dream Factory ​'87" event are replaced with characters ​from the [[Super Mario series]].
  
 ==Story== ==Story==
 {| class="​wikitable"​ style="​float:​left;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 0px" "​text-align:​center"​ width="​160" ​ {| class="​wikitable"​ style="​float:​left;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 0px" "​text-align:​center"​ width="​160" ​
-| colspan="​2"​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:​super-mario-2-title.png|250px]]+| colspan="​2"​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:​super-mario-bros-2-title.png|250px]]
 |} |}
-An Italian plumber named [[Mario]], or optionally ​his brother [[Luigi]]once more have to travel across ​the [[Mushroom Kingdom]] on a quest to rescue [[Peach (Princess Toadstool)|Princess Peach]] from [[Bowser, King of the Koopa|King Koopa]], who has kidnapped her again. They have to once again travel across eight different worlds within ​the kingdom, ​collecting power-ups to help them along the way, on their quest to rescue ​the princess +Mario and his friends are summoned during their sleep to help in Subcon, the kingdom of dreams. The evil [[Wart]] and his minions ​have taken over the kingdom ​and captured the Subconsthe fairy-like creatures that inhabit ​the dream world.
  
-The first seven worlds have a castle where one of King Koopa'​s minions is disguised as their kingand beating these foes will reveal their true nature. Thenupon reaching the dungeonMario discovers one of the many [[Toad ​species|Mushroom people]] that inhabit the Mushroom Kingdom. Each Mushroom person that Mario meets tells him that the princess is in another castle+Thus[[Mario]][[Luigi]], [[Toad]], and [[Peach, Princess Toadstool|Princess Toadstool]] have to travel across seven worlds, defeat Wart's minions, and ultimately defeat Wart himself
  
-Finallyupon defeating King Koopa at the castle at the end of the eighth worldMario finally ​rescues Princess Toadstool and once again restores ​the fallen Mushroom Kingdom to its former glory.+Unfortunately it won't be easy as Wart is impervious to physical damage. Howeverhe can be hurt if he injects vegetables. Luckily ​the Subcon [[Subcon Dream Machine|Dream Machine]], ​of which Wart has taken control, alternates between creating monsters and creating vegetables. 
 + 
 +Ingesting four vegetables will defeat Wart, and the Subcons will be freed from the vase in which they were imprisoned, finally ​making Subcon free from the terror of Wart and his cronies.
  
 ==Development== ==Development==
-[[Shigeru Miyamoto]] and his team at [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]] rearranged some levels from ''Super Mario Bros.''​and designed new levelsfor ''​[[VS. Super Mario Bros.]]''​. They did this in order to make the game more difficult for the arcade market. Miyamoto stated that the development team had so much fun making the harder levels for ''​VS. Mario Bros.''​ that they decided ​to create ​''​Super Mario Bros2''.+In 1987, Fuji Television created a special event titled "Dream Factory ​'87" ​Fujisankei Communications Groupthe company that owns Fuji Televisionpreviously worked with Nintendo in 1986 to create ​''​[[All Night Nippon ​Super Mario Bros.]]''​, a version of ''​Super Mario Bros.''​ that contained celebrities,​ logos, and other objects related ​to the ''​All Night Nippon'' ​radio programFuji Television commissioned Nintendo to create a game based on characters from their "Dream Factory ​'87" event.
  
-==Other versions of the game== +[[Kensuke Tanabe]] and the team at [[Nintendo Entertainment Analysis & Development|Nintendo R&D4]] already had a Mario platforming prototypeThe prototype originally had vertical scrolling gameplay ​and emphasized throwing blocks. ​[[Shigeru Miyamoto]] suggested to use horizontal scrolling gameplay When the prototype ​was expanded into a full game it contained Mario elements, such as the POW block from [[Mario Bros.]] and the [[Starman]] from ''​[[Super Mario Bros.]]'' ​
-{| class="​wikitable"​ style="​float:​left;​ auto; margin-right:​ 0px; border-style:​ solid; border-width:​ 0px" "​text-align:​center"​ width="​160"​  +
-| colspan="​2"​ border-style:​ solid; border-width:​ 1px; text-align:​center;"​ | [[File:​smb-lost-levels-title.png|250px]] +
-|} +
-''​Super ​Mario Bros2''​ has been brought to many different systems, both through traditional game ports and through ​[[emulator|emulation]]. The first was an enhanced port for the [[Super Nintendo Entertainment System]] as part of ''​[[Super Mario All-Stars]]''​ in 1993. This was the first time that the game was released outside of Japan, where it received the title ''​The Lost Levels''​ to differentiate it from ''​Super Mario USA'',​ which was released as ''​Super Mario Bros. 2'' ​outside of Japan.+
  
-The second port was to the [[Game Boy Color]] in 1999as part of port of ''​[[Super Mario Bros.]]'', ​titled ​''​[[Super Mario Deluxe]]''​. ​Herethe game was referred to as ''​Super Mario Bros. For Super Players''​. ''​Super Mario Bros. 2''​ was then ported ​to the [[Game Boy Advance]], and released only in Japan as part of the ''​Famicom Mini Series''​.+However, the original ''​Doki Doki Panic''​ contained characters from "Dream Factory '​87. ​The story revolves around a storybook. Twins Poki and Piki were fighting over the last page of the book, and the evil Mamu pulled them into the book. Their family has to venture into the storybook themselves to save them. The brotherImajin, was average in all areas. Mama could jump high and float for bit. Lina, Imajin'​s girlfriend, could hover, but she lacked speed and strength. Papa was the strongest and fastest, but he couldn'​t jump very high. 
 + 
 +Nintendo decided not to bring ''​Super Mario Bros. 2'' ​to North Americaas they felt that it was too similar to ''​Super Mario Bros.'' ​and would be too hard for North American gamersInsteadNintendo of America localized ''​Doki Doki Panic''​ so that it would be a ''​Super Mario''​ game. This game was released in 1988 in North America, Europe and Australia ​as ''​Super Mario Bros. 2''​. It was localized in Japan as ''​Super Mario USA'' ​in 1992Then, when the original ​''​Super Mario Bros. 2''​ was released outside of Japan in 1993, it was titled ''​The Lost Levels'' ​to differentiate it from the game they received as ''​Super Mario Bros. 2''​. 
 + 
 +==Differences from Doki Doki Panic== 
 + 
 +*The storybook aspect was removed, and the land wherein the game takes place was now named Subcon rather than Muu. 
 +*The evil villain was now named [[Wart]] rather than Mamu.  
 +*Imajin became [[Mario]], Mama became [[Luigi]], Lina became [[Peach Toadstool|Princess Toadstool]], and Papa became [[Toad]]. 
 +*It is now possible to press the B button to run. 
 +*You can pick a character to use at the beginning of every level. 
 +*The level introduction screen no longer shows the amount of lives remaining, unless the player loses a life and has to try the level again. 
 +*The leaves that contain vegetables that can be pulled out of the ground are orange instead of black. 
 +*Magic lamps are now magic potions, hearts are now mushrooms, the Big Face head is now a turtle shell. 
 +*The mask gate has been changed to a hawk. 
 +*Masks are now mushroom blocks. 
 +*The white [[Mouser]] boss in 5-3 has been changed to a rock throwing crab named Clawgrip. 
 + 
 +==Other versions ​of the game== 
 +''​Super Mario 2'' ​has been brought to many different systems, both through traditional game ports and through [[emulator|emulation]]. It was released to arcades on the [[PlayChoice-10]] system in 1988. This system allowed play of up to ten NES-based games before the system'​s timer ran out
  
-The game has also been re-released through emulation. The Famicom Disk System version of the game was released for the first time outside of Japan as part of the Virtual Console service on Wii in 2007. ''​Super Mario All-Stars''​ was re-released ​for the Wii as ''​Super Mario All-Stars Limited Edition''​ in 2010The Famicom Disk System ​version of the game was then released for the Virtual Console ​service on 3DS in 2012 and on Wii in 2013. ''​Super Mario Deluxe''​ was then released on the 3DS Virtual Console in 2014.+For home use, it was released ​as an enhanced port for the [[Super Nintendo Entertainment System]] ​as part of ''​[[Super Mario All-Stars]]'' ​in 1993 A slightly modified port of the ''​Super Mario All-Stars'' ​version ​was released ​on the [[Game Boy Advance]] ​as ''​[[Super Mario Advance]]''​ in 2001An emulated ​version of the NES version ​was released for the Virtual Console on [[Wii]] in 2007An emulated version of the SNES version of ''​Super Mario All-Stars''​ was released as ''​Super Mario All-Stars Limited Edition''​ on Wii for the 25th anniversary of ''​Super Mario Bros.''​ in 2010. It was released on the [[Nintendo ​3DS]] Virtual Console and on the [[Wii U]] Virtual Console in 2013.
  
-==External links== +''​Super Mario Bros. 2''​ was also included as one of the 30 games in the [[NES Classic Edition]] miniature video game console, that emulated NES games and resembled a miniature NES, in 2016.
-*[https://​www.nintendo.com/​games/​detail/​t3-CjLq8CI2H6XSTq10MgYw9eZthD9GJ ​Super Mario Bros: The Lost Levels for Wii at the Nintendo store] +
-*[https://​www.nintendo.com/​games/​detail/​hKknz2QQc4-Rw0tpIBfol9yvMLTjmaP3 Super Mario Bros: The Lost Levels for 3DS at the Nintendo store] +
-*[https://​www.nintendo.com/​games/​detail/​brOSC_O3PT8C7hsdppbnp43lXATHKpWn Super Mario Bros: The Lost Levels for Wii U at the Nintendo store]+

Log In